The Elder Scrolls IV: Oblivion Game of the Year Edition




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Customer Review


Outstanding, well deserved GOTY categorization
Oblivion most certainly lives up to its reputation as a Game of the Year for 2006/2007. The interface is very easy to manipulate. The combat system is intuitive, and I found the regeneration of fatigue and magicka/mana to be quite unique to the RPG environment. I often found myself lugging around potions for regenerating mana and hitpoints in other games. This is not the case with Oblivion! My dark elf character regenerated fatique and magicka, while it was extremely easy to cast spells that restored health. The game crashed to desktop only a handful of times out of the dozen or so days I spent playing, so I'd say it was above average in terms of reliability. The game runs smoothly at 800x600 with a P4 3.0 GHz CPU and an ATI Radeon X1950 GT 256MB AGP video card. The most noteworthy aspect of this game is the sheer number of quests and the "sandbox" aspect of exploration and character development. I did not have to stick with the main quest, but I...
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The Future of CRPG (computer role-playing game)
What can I possibly say about this revolutionary computer RPG that hasn't been said? To me this is arguably the best computer game in the history of video game, period. 'Oblivion' is a non-linear, free-form, 1st-person RPG, colored with beautiful next generation graphic that enhances the immersive gameplay set in the gigantic gameworld, where you can do anything anywhere anytime you feel like it. There are over 20 cities and settlements, 300 quests, 300 dungeons, caves, ruins, tunnels, and whatnots available in the game (combining 'Knights of the Nine', official DLCs, and 'Shivering Isles'). Then there is TES Construction Set. Using this amazing toolset used by Bethesda to create TES IV Oblivion, there are literally over 2000 mods made by gamers like you and I, available for free and still coming out on a daily basis. I spent close to 200 hours with over 50 mods installed and I only covered less than 70 quests. I was too busy...
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Oblivion, Fun but Dumbed Down To Appeal to More Relative to Series
Trying to be as objective as possible so let me explain why I'm giving this a 4/5 star rating even though I liked it a lot. First, the game has a lot of 'improvements' which seem like they were put in place because they would make the game more appealing to the masses. These include things like the idea of fast travel (I wish I could do this to work every morning), the auto leveling of the enemies, and so on. I'll explain more on those subjects further on. Generally though these 'improvements' break the atmosphere of the game some and, while you can ignore the fast travel, don't seem realistic. Your character just ran into what could be the equivalent of hell for the Elder Scrolls world, he came outside and suddenly every single mercenary is wearing glass armor (really nice stuff) and using top of the line swords? Oblivion gates opening must have really boosted the economy. The visuals are beautiful though and the voice acting really gets you engaged in the...
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Product Description

The Elder Scrolls IV: Oblivion Game of the Year Edition (GotY) for Windows is a compilation of this classic RPG game. Oblivion GotY will include the original version of the award-winning RPG Oblivion along with the official expansion, The Elder Scrolls IV: Shivering Isles, and the downloadable content, Knights of the Nine. This new product allows players who have never played the 2006 Game of the Year to experience Oblivion for the first time with additional content. In addition, gamers can continue their existing games of Oblivion and experience the new quests and areas offered by the expansion and downloadable content.
Oblivion features a powerful combination of free-form gameplay, unprecedented graphics, cutting edge AI, character voices by acting legends Patrick Stewart, Sean Bean, Terrance Stamp, and Lynda Carter, and an award-winning soundtrack. Gamers can choose to unravel Oblivion's epic narrative at their own pace or explore the vast world in search of their own unique challenges.
With more than 30 hours of new gameplay, Shivering Isles allows you to explore an entirely new plane of Oblivion - the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles features a bizarre landscape split between the two sides - Mania and Dementia -filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction as you discover all new items, ingredients, spells, and much more. The Shivering Isles features a bizarre landscape split between the two sides - Mania and Dementia -filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. You'll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items.
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Elder Scrolls IV: Oblivion




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Product Details

  • Revolutionary AI; 1,000+ realistic non-player characters; unprecedented visuals
  • Create and play any character imaginable from noble warrior to wizened sorcerer
  • All-new combat and magic system creates high-level of intensity
  • 1st-person RPG with open-ended game play and short challenges
  • Latest chapter in the epic and highly successful Elder Scrolls saga





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Customer Review


It's that good. Simply put, best of genre
Simply put, Elder Scrolls 4: Oblivion is not only the best RPG of the year, but arguably the next step of the RPG's evolution. Think of it this way: 25 years ago Wizardry I was state of the art in all parts of the RPG - graphics, game design, and character build (stolen straight from D&D). That one game changed the way others were built. Today, Oblivion not only has state of the art graphics but also state of the art game design and character build - essentially, the culmination of 25 years of electronic RPG design. The competition has a lot of work to do to catch up, and it is likely many of the features here will be borrowed for other games. This is a clear 5 stars overall, with the only two flaws being like its predecessors the game is simply massive and the controls can be a bit awkward. For those who never played it, Elder Scrolls III: Morrowind was a great game and major advancement in the genre. (In a sign of how good it was, 3 years after its release the...
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Worth the wait
Despite the long wait for the development on this title to finish, Elder Scrolls IV: Oblivion has proved well worth the wait. I haven't had more than 10 hours in the game so far, but already I can say it is less buggy, more intuitive, and just as deep if not deeper than Morrowind. FYI, I didn't play more than 30 hours into Morrowind, because it kept locking up on my Xbox even though the game wasn't scratched and no other games skipped. Just as background - that was my only Elder Scrolls experience till now. On my PC (currently with a 6800GT and a 2.6Ghz Athlon 64 with 1 Gig of DDR400), load times between areas are short - maybe 5 to 10 seconds TOPS - and when moving through outside areas loading is non-existent. Definitely much better done than Morrowind. The graphics are stunning. The auto-detection sets everything for you, and doesn't allow you to make many changes. I'm sure there will be ways to force higher settings on lower cards later...
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Thinking of buying it? DO IT!
First, I'd like to be honest... No review can do this game justice, this one included. I would also like to note, I was never a fan of Morrowind. Played it for a few hours, felt lost, and got bored... This game has similar potential to turn you off, BE CAREFUL! The first thing you must understand is that this game rivals the real world. It's vast. It's beautiful. It's easy to get lost and feel lost. After playing for a few hours I was ready to throw in the towel... Then I found the games true potential. Two hundred hours later... I'm still playing. =) Let's go point by point (because it's fun): 1) Graphics. Amazing! Trees, flowers, snow, bugs, dust, smoke... It's all here. While a top-end PC isn't required, the game will eat as much power as you have, enhancing every aspect unbelievably! If you on the lower side, do not worry. There is a fully customizable video section allowing you to alter settings to your visual delight. Additionally, there...
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Product Description

Elder Scrolls IV: Oblivion is single-player role-playing action in the world of the popular Elder Scrolls game. The Emperor of Tamriel has been assassinated and the killer still runs loose. Meanwhile, no heir sits on the throne. With no Emperor upon the throne, the gates of Oblivion open wide and demons invade. Your quest is to find the lost heir and place him on the throne, before demons destroy the land. Next-generation graphics with pixel-shader effects for high-definition TVs, creating lifelike towns & dungeons and the most realistic forests Top to learn more




Oblivion: Webster's Timeline History, 393 BC - 2007




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Webster's bibliographic and event-based timelines are comprehensive in scope, covering virtually all topics, geographic locations and people. They do so from a linguistic point of view, and in the case of this book, the focus is on "Oblivion," including when used in literature (e.g. all authors that might have Oblivion in their name). As such, this book represents the largest compilation of timeline events associated with Oblivion when it is used in proper noun form. Webster's timelines cover bibliographic citations, patented inventions, as well as non-conventional and alternative meanings which capture ambiguities in usage. These furthermore cover all parts of speech (possessive, institutional usage, geographic usage) and contexts, including pop culture, the arts, social sciences (linguistics, history, geography, economics, sociology, political science), business, computer science, literature, law, medicine, psychology, mathematics, chemistry, physics, biology and other physical sciences. This "data dump" results in a comprehensive set of entries for a bibliographic and/or event-based timeline on the proper name Oblivion, since editorial decisions to include or exclude events is purely a linguistic process. The resulting entries are used under license or with permission, used under "fair use" conditions, used in agreement with the original authors, or are in the public domain. Top to learn more




Dead Girl




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Oblivion EP




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Oblivion (arr. for piano trio)




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BUY Oblivion (arr. for piano trio)



Buy Oblivion Download


Buy Now Glaring Through Oblivion by Serj Tankian Glaring Through Oblivion: , by Serj Tankian, a Hardcover from It Books, an imprint of HarperCollins Publishers Review: Glaring Through Oblivion - SOADomized. [EN] Glaring Through Oblivion Review Serj Tankian, Glaring Through Oblivion Illustrated by Roger Kupelian Release date: March 22 (US). April 1 (UE) HarperCollinsPublishers, It Book collection Since I. Glaring Through Oblivion is a really cool. Glaring Through Oblivion - Wikipedia, the free encyclopedia Glaring Through Oblivion is the second poetry book by the Grammy Award-winning Armenian-American lead singer of the band System of a Down, Serj Tankian. Glaring Through Oblivion book download . Serj Tankian and Roger Kupelian. Download Glaring Through Oblivion.

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 If users wanted to add Beyond to their own devices, they would pay a one-time charge, expected to be well under US $100, for unlimited downloads for as long as they owned the device.  He figured out that if he could count every play of a digital music file and pay a small royalty to the copyright owners for each one, he could make a profitable business by charging device licensing fees — essentially trading off device license... At a basic level, Beyond’s model was a hybrid between download services like iTunes and streaming services like Spotify.  They could download tracks from the Beyond catalog to their licensed devices (a la iTunes) and listen to them as often as they wanted. There would be no limit to the number of tracks a user could download to a licensed device. Now here’s the real differentiator: users would pay neither monthly subscription fees nor per-download charges for the service.  Users could buy new Beyond-licensed devices or purchase licenses for their existing PCs or other devices.  We had also designed a way for users to add music to Beyond’s music catalog (we called it “catalog crowdsourcing”), with permission of rights holders, which could have resulted in the world’s largest legal online music catalog.  Beyond’s business model was to charge device makers or network operators the license fees, with the expectation that they would subsidize these fees or perhaps bundle part of them into users’ monthly network charges.

Beyond Oblivion self-describes as “a music service that combines the stickiness of a social network with unlimited life-of-device access to the largest music library on Earth, within a vast ecosystem where content owners are paid per-play no... We monetize all digital music files, paying for every play of a ripped, shared or downloaded digital music file – delivering Music Liberation. “The entire history of recorded music has already been ripped, shared, and  downloaded. The second problem comes from the 1st one - because the industry wants to keep selling ‘music,’ alone, it wastes its time trying to determine its price by dominating the supply of music, trying to make it harder to get, in a world of technology... The third problem is created by the second - because the industry tries to limit the supply of music in order to make it more valuable, it has ended up fighting technological platforms – mp3, satellite radio, streaming Internet media – that would... Consequently copyright owners make the few [5%] pay for the digital music consumption of the many and overprice digital music. First it simply won’t accept that music is a commodity now and it doesn’t know how to make music a complimentary ingredient in a larger offering. But later this year, 10-10-10 to be exact, Beyond Oblivion, an intriguing new service is scheduled to debut.




Oblivion Download News


 
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    We're just going to sue you into oblivion, or abject poverty. Whichever." by fjpoblam April 26, 2011 8:01 PM PDT by orcashow April 26, 2011 11:17 AM PDT Hree's a thought: The SyFy Channel wasn't allowed to take SciFI (also spelt Sci-Fi; Sci Fi, etc.

  • Rock Band sold DLC like Meatloaf's hotcakes


    That's more downloads than how many people bought and downloaded the awesome horse armor in The Elder Scrolls IV: Oblivion (which people still buy for some unknown reason). There does not seem to be any signs of the Rock Brand franchise slowing down in

 
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