Ender's Game (Ender, Book 1)




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  • ISBN13: 9780812550702





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Customer Review


Enjoyable and Ingenious
Whenever I talk about this book, it's hard not to make it sound like I am a science fiction junkie. I love and defend sci-fi, but I am not limited to the genre. Neither, I think, is this magnificent book. To label it simply a sci-fi classic would be like labeling "Moby Dick" a great book about boats. All great books, regardless of the genre, say something truly profound about the human condition. "Ender's Game" not only manages to have a strong message, but it is also a joy to read. The plot is enthralling, the characters are complex and realistic, and the descriptions of the battleroom fill your head with fantastic images that make you wish your school had been like this, without the burden of saving humanity. The subplot involving Valentine and Peter is superb and cannot fail to inflame every reader's megalomaniacal side. Though the book is about children, it never condescends and gives kids the credit for the intelligent creatures they are...
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The Epitome of Science Fiction
This was a book recommended to me by a friend who also happened to tell me the ending before I read it. Remind me to give him a nasty stare!Anyway, this book starts off with a rather long introduction which the author wrote himself about his influences and motivation for writing Ender's Game. The author has had the idea of a Battle Room since he was sixteen. Only much later did he piece together the story of Ender and his mission to save the earth. Ender Wiggin is a special boy. He is the youngest (6 yrs old when the story starts) of a family of child geniuses (Peter being the eldest, then Valentine). This story is set in the future where aliens (called Buggers because of their physical and mental traits) have tried to invade the earth twice. Twice the Earth defeated them, but at great cost. The government is scrambling to make sure this never happens again by training the next set of star fleet commanders from childhood.In this futuristic world, only the government...
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Playing For Keeps!
Ender Wiggin is one of the children chosen by the world government of Earth. For the last three years, from age three to six, he's worn a monitor-a device designed and used to watch him day and night, so finely tuned that he'd started to believe that it could read his thoughts. Then, when he was six, the device was removed. Ender's whole world changed. Hated by his brother Peter, loved by his sister Valentine, Ender suddenly became prey for the bigger boys at his school. After an altercation in school and a display of viciousness and cold cruelty on Ender's part, he's told he made the program for the International Fleet, the first line of defense against the Buggers, an alien enemy encountered nearly fifty years ago that came short of destroying the planet. Graff, the man from I.F., tells Ender that he qualified for the Battle School program, where Ender will learn how to fight Buggers. The downside is that he won't get to see his family for ten years. And Battle School...
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Product Description

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers, Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If the world survives, that is.

Winner of the Hugo and Nebula Awards.
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Intense is the word for Ender's Game. Aliens have attacked Earth twice and almost destroyed the human species. To make sure humans win the next encounter, the world government has taken to breeding military geniuses -- and then training them in the arts of war... The early training, not surprisingly, takes the form of 'games'... Ender Wiggin is a genius among geniuses; he wins all the games... He is smart enough to know that time is running out. But is he smart enough to save the planet? Top to learn more





The Ender Quartet Box Set: Ender's Game, Speaker for the Dead, Xenocide, Children of the Mind




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Customer Review


A good read; a great reread
I am a retired sailor. The Ender Quartet should be required reading for all military leaders: nomcoms and officers. Author Card captures the essence of leadership: trust, confidence, and commitment in "Ender's Game"; and the personal consequences of war, the fragility of racial tolerance and compassion, and the ghosts that haunt veterans (many for the balance of their lives) in "Speaker for the Dead", "Xenocide". and "Children of the Mind". I read each of the eight books that today comprise the Ender's Quartet and the Ender Shadow series, book by book, as they were first published, in the last quarter of the 1900's; many of them in my bunk, braced against rolling seas. Spurred by Card's most recent "Ender in Exile"--a gift from a friend--I purchased both the Quartet, and the Shadow series, and read each anew, certainly, with different eyes than the first reading. I suggest that Orson Scott Card has taken a seat along side Asimov, Hienlien, and Clark. Be you...
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Excellent Series in Every Way
Ignore the psychopaths who berate Card for his politics (see other comments below and above). THIS IS AN ABSOLUTELY MAGNIFICENT SERIES in the genre and wholly great reads. The exploration of morality in the books gets the reader questioning your most deeply-held beliefs--not to make you doubt them, but to re-examine what the reader really values and believes. The series has compelling and creative characters, storyline. Excellent in every way.
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Great Sci-Fi gift
We purchased this box set for my 17 year old son- who discovered Ender's Game and permanently borrowed the book from the school library. I tried at most of the big chain stores to find all 4 Ender novels together but no luck. Amazon was the only place to carry the set. For anyone who hasn't discovered this series it is worth a read. As a 40 year old mother I have read it and thoroughly enjoyed the whole series. Can't wait to read "Ender in Exile".
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Product Description

This boxed set contains Ender's Game, Speaker for the Dead, Xenocide, and Children of the Mind

 

Ender's Game

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

 

Speaker for the Dead

 

In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story of the Bugger War.

Now, long years later, a second alien race has been discovered, but again the aliens' ways are strange and frightening...again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery...and the truth.

Xenocide

The war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright.

On Lusitania, Ender found a world where humans and Pequeninos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.

Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the Pequeninos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable.

 

Children of the Mind

 

The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania.

Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world.

Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves.

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Ender's Game




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Customer Review


Enjoyable and Ingenious
Whenever I talk about this book, it's hard not to make it sound like I am a science fiction junkie. I love and defend sci-fi, but I am not limited to the genre. Neither, I think, is this magnificent book. To label it simply a sci-fi classic would be like labeling "Moby Dick" a great book about boats. All great books, regardless of the genre, say something truly profound about the human condition. "Ender's Game" not only manages to have a strong message, but it is also a joy to read. The plot is enthralling, the characters are complex and realistic, and the descriptions of the battleroom fill your head with fantastic images that make you wish your school had been like this, without the burden of saving humanity. The subplot involving Valentine and Peter is superb and cannot fail to inflame every reader's megalomaniacal side. Though the book is about children, it never condescends and gives kids the credit for the intelligent creatures they are...
Top to learn more





The Epitome of Science Fiction
This was a book recommended to me by a friend who also happened to tell me the ending before I read it. Remind me to give him a nasty stare!Anyway, this book starts off with a rather long introduction which the author wrote himself about his influences and motivation for writing Ender's Game. The author has had the idea of a Battle Room since he was sixteen. Only much later did he piece together the story of Ender and his mission to save the earth. Ender Wiggin is a special boy. He is the youngest (6 yrs old when the story starts) of a family of child geniuses (Peter being the eldest, then Valentine). This story is set in the future where aliens (called Buggers because of their physical and mental traits) have tried to invade the earth twice. Twice the Earth defeated them, but at great cost. The government is scrambling to make sure this never happens again by training the next set of star fleet commanders from childhood.In this futuristic world, only the government...
Top to learn more





Playing For Keeps!
Ender Wiggin is one of the children chosen by the world government of Earth. For the last three years, from age three to six, he's worn a monitor-a device designed and used to watch him day and night, so finely tuned that he'd started to believe that it could read his thoughts. Then, when he was six, the device was removed. Ender's whole world changed. Hated by his brother Peter, loved by his sister Valentine, Ender suddenly became prey for the bigger boys at his school. After an altercation in school and a display of viciousness and cold cruelty on Ender's part, he's told he made the program for the International Fleet, the first line of defense against the Buggers, an alien enemy encountered nearly fifty years ago that came short of destroying the planet. Graff, the man from I.F., tells Ender that he qualified for the Battle School program, where Ender will learn how to fight Buggers. The downside is that he won't get to see his family for ten years. And Battle School...
Top to learn more






Product Description

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
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In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Back on Earth, Peter and Valentine forge an intellectual alliance and attempt to change the course of history.

This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Yet the reason it rings true for so many is that it is first and foremost a tale of humanity; a tale of a boy struggling to grow up into someone he can respect while living in an environment stripped of choices. Ender's Game is a must-read book for science fiction lovers, and a key conversion read for their friends who "don't read science fiction."

Ender's Game won both the Hugo and the Nebula the year it came out. Writer Orson Scott Card followed up this honor with the first-time feat of winning both awards again the next year for the sequel, Speaker for the Dead. --Bonnie Bouman Top to learn more



Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
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Speaker for the Dead (Ender, Book 2)




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  • Condition: New
  • ISBN13: 9780812550757
  • Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!





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Customer Review


Ender's Game? No. Impressive? Definitely.
I went through various stages of opinion while reading this book... First was, "Hey- why is this nothing like Ender's Game? Drats!" Then, "What is with all this Portuguese stuff, and religious garbage?" and "Why is Ender some kind of space-detective?" And so I began trudging through this book with a lack of enthusiasm. Then slowly but steadily, this story pulls you in. You don't mind the lack of Game's glorious action. This is a very mature piece.I doubt that anyone will be able to read Ender's Game and stop there. You want more. Speaker for the Dead is where you have to go. I find it extremely hard to consider this a sequel, because never have I seen an author switch his style this drastically within one series. Card forces you to accept all of his changes, but those who adapt to this book are highly rewarded! I found myself involved with Card's characters quite alarmingly, and touched by his themes on so many levels. One thing that really impressed me- Card takes...
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Orson Scott Card's best work
As a habit, I avoid best sellers. When I heard there was a sequel to Ender's Game, I shuddered. That book had affected me so deeply, I could not imagine a sequel to it.This book is in all ways, barring one, superior.This book reminds me of Ursula LeGuin at her best, and I do not invoke her name lightly. She is one of the few sci-fi authors who understands something of anthropology and, more importantly, the human condition. Card in this one books has levelled with her. Ender is a far richer and deeper character in this book than he was in Ender's Game. Here he is having to live with his own guilt and the positive and negative aspects of his own legend. He has inspired a cult of sorts, the Speakers of the Dead, people who speak not well of the dead, but realistically. How does one live with such a legacy?The Piggies are intrinsicly fascinating. They are not small humans. They are not just randomly acting individuals. They act in a consistent, rational...
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A landmark of sci-fi and humanism
As he tells us in the introduction (which is, by the way, the best introduction I've ever read), this is the book Card intended to write when he began the ever-popular Ender series. Ender's Game was simply a prologue -- originally a short story. There are so many good things about this book. Card has a talent for writing deep, real characters that I've never seen in sci-fi and seldom in any modern literature. He is a master storyteller, and this book is wonderfully paced -- you will continually be twisting your brain trying to uncover what is up with the pequeninos before the scientists do.But most of all, this book is a eloquent manifesto of humanism. As Speaker for the Dead, it is our hero Ender's lifelong task to understand people and tell the truth about them -- a truth that will reveal their good, bad, and ugly, but most importantly, their inherent worth and um, goodness. This truth-seeking carries from the individual to the entire races, as Card (and...
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Product Description

In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story of the Bugger War.

Now, long years later, a second alien race has been discovered, but again the aliens' ways are strange and frightening...again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery...and the truth.
 
Speaker for the Dead is the winner of the 1986 Nebula Award for Best Novel and the 1987 Hugo Award for Best Novel.
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Ender Wiggin, the hero and scapegoat of mass alien destruction in Ender's Game, receives a chance at redemption in this novel. Ender, who proclaimed as a mistake his success in wiping out an alien race, wins the opportunity to cope better with a second race, discovered by Portuguese colonists on the planet Lusitania. Orson Scott Card infuses this long, ambitious tale with intellect by casting his characters in social, religious and cultural contexts. Like its predecessor, this book won both the Hugo and Nebula Awards. Top to learn more




Ender's Shadow (Ender, Book 5)




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  • Condition: New
  • ISBN13: 9780765342409
  • Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!





Dear visitor! This website has been designed to help you find THE BEST PRICE. When you are ready to buy, your payment will be processed through one of the most TRUSTED SUPPLIERS directly.
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Customer Review


The Legend Continues
Every few years, a book comes along that burns into the very core of the reader, leaving memory of the book for many, many years to come. When ENDER'S GAME first appeared in the mid-80's, the groundbreaking novel did more to turn legions of "mainstream" readers into sci-fi fans. The gripping human drama in that Hugo & Nebula winning book left many of us stunned and wowed.While some many have followed Mr. Card's foray into the further adventures of Ender Wiggins through the sequels, I personally couldn't get through SPEAKER FOR THE DEAD and decided to abandon the further life story of Ender. And when I saw that a "parallel" novel of ENDER'S GAME was published, I thought to myself, "Well, Mr. Card is selling himself out. Talk about rehashing."Then as fate would have it, I picked up ENDER'S SHADOW anyway about a week ago and began reading a few days ago. By page 2, I was hopelessly lost in the world of Rotterdamn, where the 2-year old Bean...
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Absolutely wonderful---as good as Ender's Game
If you loved Ender's Game, I can say you will definitely love Ender's Shadow. Orson Scott Card's concept of a parallel novel is brilliant. These two books fit together incredibly well. Ender's Shadow focuses on Bean, one of the members of Ender's Dragon Army. If you read Ender's Game, you'll remember Bean, who was the small soldier that Ender saw as a younger version of himself. Bean was more brilliant than any other of Ender's soldiers. His size and his brilliance form the basis for Ender's Shadow--along with a lot more. The events from Ender's Game are repeated in some places in the novel, but from Bean's viewpoint. This "Rashomon" style of story telling is always exciting--you get the story as told by two different participants and witnesses to the same events. We also get two important new characters here; Sister Carlotta, a feisty, brilliant nun and Achilles, Bean's nemesis and all-around nasty guy.The opening chapters that describe Bean's first years are...
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Product Description

Welcome to Battleschool.

Growing up is never easy. But try living on the mean streets as a child begging for food and fighting like a dog with ruthless gangs of starving kids who wouldn't hesitate to pound your skull into pulp for a scrap of apple. If Bean has learned anything on the streets, it's how to survive. And not with fists. He is way too small for that. But with brains.

Bean is a genius with a magician's ability to zero in on his enemy and exploit his weakness.

What better quality for a future general to lead the Earth in a final climactic battle against a hostile alien race, known as Buggers. At Battleschool Bean meets and befriends another future commander - Ender Wiggins - perhaps his only true rival.

Only one problem: for Bean and Ender, the future is now.
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Ender's Shadow is being dubbed as a parallel novel to Orson Scott Card's Hugo and Nebula Award-winning Ender's Game. By "parallel," Card means that Shadow begins and ends at roughly the same time as Game, and it chronicles many of the same events. In fact, the two books tell an almost identical story of brilliant children being trained in the orbiting Battle School to lead humanity's fleets in the final war against alien invaders known as the Buggers. The most brilliant of these young recruits is Ender Wiggin, an unparalleled commander and tactician who can surely defeat the Buggers if only he can overcome his own inner turmoil.

Second among the children is Bean, who becomes Ender's lieutenant despite the fact that he is the smallest and youngest of the Battle School students. Bean is the central character of Shadow, and we pick up his story when he is just a 2-year-old starving on the streets of a future Rotterdam that has become a hell on earth. Bean is unnaturally intelligent for his age, which is the only thing that allows him to escape--though not unscathed--the streets and eventually end up in Battle School. Despite his brilliance, however, Bean is doomed to live his life as an also-ran to the more famous and in many ways more brilliant Ender. Nonetheless, Bean learns things that Ender cannot or will not understand, and it falls to this once pathetic street urchin to carry the weight of a terrible burden that Ender must not be allowed to know.

Although it may seem like Shadow is merely an attempt by Card to cash in on the success of his justly famous Ender's Game, that suspicion will dissipate once you turn the first few pages of this engrossing novel. It's clear that Bean has a story worth telling, and that Card (who started the project with a cowriter but later decided he wanted it all to himself) is driven to tell it. And though much of Ender's Game hinges on a surprise ending that Card fans are likely well acquainted with, Shadow manages to capitalize on that same surprise and even turn the table on readers. In the end, it seems a shame that Shadow, like Bean himself, will forever be eclipsed by the myth of Ender, because this is a novel that can easily stand on its own. Luckily for readers, Card has left plenty of room for a sequel, so we may well be seeing more of Bean in the near future. --Craig E. Engler Top to learn more



Maybe Urchin would have been better...
Card, in the acknowledgements, voices his wish to have named the book Urchin, only to be trumped by the marketability of the name "Ender". So in a desire to sell books, his publishers convinced him to force everyone to look at Bean, and at this novel, through the eyes of their love for Ender and Ender's Game. That was a mistake.It seems that the Ender aficionadoes out there judge Card a standard by which he himself set. For them, every other book must meet or at least approach meeting the acclaim of Ender's Game, otherwise it is a dismal failure. To anyone fitting this description, please read Card's masterpiece, "The Worthing Saga". I think you may finally be able to tear yourselves free from your Ender obsession and be able to recognize that Card is a very talented and engaging writer even when he is not writing about Ender Wiggin. Then perhaps you can return to "Ender's Shadow" with an open mind."Ender's Shadow" is a...
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Ender's Game: Battle School (Ender's Game Gn)



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Customer Review


Very enjoyable
I am a big fan of the Ender's Game novel by Orson Scott Card so I was very interested when I discovered they were going to do a comic adaptation. I just received my copy in the mail and couldn't put it down, it was great! Illustrations are very interesting and it's cool to see someone else visualize the story. I hope they continue with this series and come out with more issues. I recommend!
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Product Description

There's a war coming. The same aliens who almost destroyed Earth once are coming back to get the whole job done this time. But we aren't going to just sit and die. The international military is taking our best and brightest to mold them into the finest military minds ever - and they're taking them young. 8-year-old Ender Wiggin is the best they've ever found. Can he save the Earth? Can he survive Battle School and the game that they will force him to play? The legendary sci-fi epic by New York Times Bestseller Orson Scott Card comes to comics, courtesy of hot writer Christopher Yost (X-Force) and superstar Pasqual Ferry! Collects Ender's Game: First Series #1-5. Top to learn more



Life at Battle School
Ender Wiggin is a very unusual boy -- he's a brilliant tactician, a genius, and a despised "third" in a future that only allows two children. He's also six years old. And despite the fact that Orson Scott Card's sci-fi classic is about a little boy learning how to be a warrior, the first part of the comic book adaptation is a pretty solid graphic novel. "Ender's Game: Battle School" has plenty of zero-G action, tense confrontations between little boys and girls who act like hardened adults, and some weirdly shiny faces and hair. After a fight with a gang of bullies, Ender Wiggin is approached by an army officer who wants him to join the elite Battleschool, where kid geniuses become soldiers -- basically because aliens are about to attack Earth AGAIN and may end up wiping out the human race. His brother Peter is too wild and cruel, and his beloved sister Valentine is too mild-mannered. Ender accepts, and quickly finds himself in a dog-eat-dog space school...
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Buy EnderS Game


Ender’s Game is a series of comic books published by Marvel Comics that began in October 2008. ”The middle character,Apostle “Ender”Wiggin,is one of the child soldiers broken in astatine Battle School (and eventually Command School) to be the future leaders of the protection of World.

Ender’s Game is a must-read book for science fiction lovers, and a key conversion read for their friends who “don’t read science fiction. ※ Best buyEnder’s Game (Turtleback School & Library Binding Edition) (Ender Wiggin Saga (Prebound)). ” Ender’s Game won both the Hugo and the Nebula the year it came out. This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Peter and Valentine were candidates for the soldier-training program but didn’t make the cut–young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Apparently there are lots of Ender's Game comics. It's part of a straight-up adaptation of Ender's Game.




EnderS Game News


 
  • Paul WS Anderson's 'Pompeii' Leads Pre-Sale Charge at Market (Cannes)


    "Inferno's Host," starring Saoirse Ronan, "Ender's Game," "Parker" and "The Brothers Grimm: Snow White" are also attracting buyers. CANNES -- Pompeii, the new 3D period disaster film from Resident Evil helmer Paul WS Anderson has exploded in Cannes,

  • German Buyers Rebound in Cannes After Slow Berlin Fest (Cannes)


    Constantin Film shelled out for two of Sierra/Affinity's big-budget titles: the sci-fi epic Ender's Game, based on the novel by Orson Scott Carr to be directed by X-Men Orgins: Wolverine helmer Gavin Hood, and Parker, a Jason Statham vehicle based on a

  • Waiting game pays off for Skype investors


    ''Ebay had reasons to buy the business but they never were able to execute,'' Benedict Evans, an analyst with the London research firm Enders Analysis, said. ''They bought the business and, it seems, they just forgot they bought it.

 
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